Interview With Simon Jeffery - President of LucasArts
Following the cancellation of the long-awaited PC game, Obi-Wan, TheForce.net's Joshua Griffin got a chance to speak with the president of LucasArts, Simon Jeffery. Here's part two of our interview, click here to read part one, and come back tomorrow for more on Star Wars Galaxies, Episode II games, staff and more.
TheForce.Net: A console title and PC games are wildly different. How did Obi-Wan
evolve from one into the other? Is this the demise of the industry standard
setting Dark Forces series?
Simon Jeffery: As I have mentioned, Obi Wan was already half way to being a console
game, running on a PC. We have a pretty good idea of what the fans were
expecting - as believe it or not, we do read the boards! The game that Obi
was turning into was not the game that fans were expecting. We were in a
no-win situation from that perspective - and going forward, it is vitally
important to us that the games we release are rewarding and fun to
everyone who plays them - regardless of platform. I can't go into any specifics at
this time, but it's pretty safe to say that no - this is not the end of
the Dark Forces series on PC. We have no intention of turning our backs on the Dark Forces and Jedi Knight style games, as many of us count ourselves as fans of those games also.
TFN: Is there any chance that Obi-Wan will appear on the PC in the future,
and are you aware of the Obi-Wan petition to express fan interest in the
version?
SJ: It is unlikely that we would do a PC version of Obi, for the reasons I
have mentioned. We're well aware of the petition, and are truly sorry that
so many people have been frustrated. We're also horrified and shocked at
some of the threats we've received. Some of them genuinely do the fan base
more harm than good. With fans that post threats of death and violence,
who needs enemies?
TFN: There are rampant rumors of an X-Box connection to Obi-Wan. What system
is Obi-Wan now going to appear on?
SJ: No decisions have been made at this point - although you won't have to
wait long to find out. Hopefully!
TFN: When should we expect Obi-Wan to arrive, even if you can only refer to a
particular quarter to give us a time frame?
SJ: The year 2001
TFN: The Star Wars RPG is an exciting prospect. How is the development going
and when will we hear more on the title?
SJ: Things are going extremely well. This game is one that I personally am
particularly excited about. BioWare rocks - their games are awesome. They
make better RPGs than anyone out there right now, and they are huge Star
Wars fans. The era in which the game is set is particularly cool for an
RPG - the Age of the Jedi and Sith, thousands of years before the movies. It's an era that's largely unexplored, and we are working on some utterly intriguing elements of Star Wars mythology. It'll be a while before specifics are announced but I'm confident that people will be extremely happy with the ways in which we're adding depth and expansion to the Star Wars Universe - whilst maintaining a sense of familiarity.
TFN: Our insiders tell us that an unnannounced title is in the works and will
be announced soon. Care to tell us now so we get to break it first?
SJ: We have several unannounced titles in progress! We will be making a pretty cool announcement in the next couple of weeks.
Remember to come back tomorrow for part three!