Gaming blog Kotaku has a new -- and, to some, disheartening -- report about the status of Star Wars: 1313. While LucasArts isn't saying so publicly, Kotaku's sources say that development of the game has been on hold since Disney announced its purchase of Lucasfilm last October. Kotaku's full report contains some great insight, including what George Lucas himself thought of the game when he saw it, but here are some of the highlights:
Three unrelated sources familiar with game development at LucasArts have all told us that development on the game has been frozen or put on hold since the Disney company's November acquisition of Star Wars creator George Lucas' media empire.
We're told that the game was scaled back in 2010 after budgetary concerns put the TV show on hold. The game was re-written with a new story that was disconnected from the TV-show material. And this is where what our sources say gets even more interesting. LucasArts supposedly was set to reinvent itself in 2011 under then-studio-president Paul Meegan, attempting to make Star Wars-style games in popular genres. There would be a Star Wars riff on FarmVille and a Call of Duty-style first-person shooter codenamed Trigger. 1313 was switched from codename Underworld to codename Hive and given platforming elements, similar to Sony's hit series Uncharted. A LucasArts rep declined to comment about any of this.
Check out Kotaku's full report on the status of 1313right here.