First up, SWTOR.com breaks down the Guild Summit scheduled for March 5th...
"Next week, representatives of over 150 guilds from around the world will be coming to Austin, Texas to take part in BioWare’s inaugural Star Wars™: The Old Republic™ Guild Summit. During the summit, guild members will have the opportunity to speak with the development team, and see a preview of what the future holds for the game.
When the Guild Summit was announced, we received thousands of applications from passionate fans who were willing to travel from all parts of the globe to take part. While we were humbled by the overwhelming response, we couldn’t accept every application for space reasons. However, we don’t want any of you to miss out on the details either. That’s why we are excited to announce that portions of the Star Wars: The Old Republic Guild Summit will be streamed live!"
Click here for the full details complete with an event schedule.
From the Community side of the official TOR site, the latest Friday Q&A dives into mailboxes on ships, grey alignments, Accuracy stats, region by region maintenance, and more.
Speaking of maintenance, there will be a scheduled maintenance on March 6th that should hopefully take no more than 6 hours. The time is as follows:
Economic changes are in store for Patch 1.1.5 according to a new blog entry from Principal Lead Combat Designer, Georg Zoeller. We've included the long intro below but you'll have to click here to check out the "rumors" noted by Georg.
"Massively Multiplayer Online games are built around living, breathing worlds that are always evolving, and Star Wars™: The Old Republic™ is no different. In our upcoming Game Update 1.2, we’ll be introducing a wide assortment of new features and content, while also introducing a number of improvements and changes to the in-game economy.
As we work to create a more player-driven economy, you can expect significant improvements to Crew Skills, and an extension of Crew Skill gameplay, such as item creation and research, into the Elder-Game content. You’ll also see new items brought into the game, including new schematics, Legacy items, a new tier of Player vs Player and Player vs Environment weapons and armor, and the ability to extract base-mods from purple items, as well as many other changes and improvements.
Weekly patch 1.1.5 (which is now on the Public Test Server) implements a number of changes in preparation of the upcoming Game Update, including the much requested removal of light side / dark side requirements on color crystals.
As it is expected when large scale changes are made to an economic system, enterprising players often find interesting opportunities to benefit from their knowledge about the changes beforehand (for example by studying test server patch notes).
With patch 1.1.5, we’ve decided to embrace these economic entrepreneurs and even go a step further:
By publishing a series of rumors and stories that are coming in across both the Imperial and Republic news wires, we are providing all of you with advance knowledge about some of the things to come in the near future…"
NerdReactor.com passes along the news that BioWare is looking for testers for the upcoming Update 1.2.
VentureBeat.com reports on an analysis from DFC Intelligence and the Xfire gaming social network that notes Star Wars: The Old Republic has a chance to gain over 1 million long-term subscribers.
That's all for now. As per usual, we'll be back next week with another TOR round-up.
Rebelscum Breast Cancer Awareness Charity Patch Posted By Philip on November 25, 2014: Thanks to everybody that ordered patches. I sent a check for $1,600.00 to the National Breast Cancer Foundation on Monday. While it's not as much as I hoped for, it's still very much appreciated. They will remain for sale in the store for anybody that still wishes to purchase them. Details after the jump.