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Starships

Interdictor Cruiser
Capital: Interdictor-Class Heavy Cruiser-Dest.2
Power=3, Armor=5, Hyperspeed=3
Deploy=5, Forfeit=4
Scomp Link, Nav Computer

LORE: Massive gravity-well generators create an artificial gravity well simulating a stellar body in hyperspace, preventing ships from entering hyperspace, or pulling them back into realspace.

May add 3 pilots and 2 passengers. Has ship-docking capability. Permanent pilot aboard provides ability of 1. At any time, use 1 Force to 'activate' or 'deactivate' gravity wells. When 'activated', any starships at or going across that system cannot move away.

*Chimaera
Capital: Imperial-Class Star Destroyer-Dest.1
Power=9, Armor=6, Hyperspeed=3
Deploy=8, Forfeit=9
Scomp Link, Permanent Pilot, Nav Computer

LORE: Flagship of Grand Admiral Thrawn. Conducted many successful missions in the Unknown Regions under Thrawn's command.

May add 6 pilots, 8 passengers, 2 vehicles, and 4 TIEs. Has ship-docking capability. Permanent pilot aboard provides ability of 2. When piloted by Thrawn or Pellaeon, Chimaera is immune to attrition< 6 and your starships may move here as a 'react.'

*Invincible
Capital: Imperial-Class Star Destroyer-Dest.1
Power=9, Armor=7, Hyperspeed=3
Deploy=8, Forfeit=9
Scomp Link, Permanent Pilot, Nav Computer

LORE: Star Destroyer assigned to Admiral Larin Carist. Member of Lord Vader's Death Squadron.

May add 6 pilots, 8 passengers, 2 vehicles, and 4 TIEs. Has ship-docking capability. Permanent pilot aboard provides ability of 2. When piloted by Admiral Carist, subtract 3 from each weapon destiny draw targeting this starship and is immune to attrition< 7.

Skipray Blastboat
Capital: Assault Gunship-Dest.2
Power=2, Armor=4, Hyperspeed=5
Deploy=4, Forfeit=4
Nav Computer, Scomp Link

LORE: Made by Sienar Fleet Systems. Excellent atmospheric fighter. Can be found in both Imperial and independent fleets. Considered a capital starship due to its tremendous power output.

May add 2 pilots and 2 passengers. Deploys and moves like a starfighter. Power +2 at non-unique cloud sectors. Ion Cannon and Enhanced TIE Laser Cannon may deploy here. May be carried aboard a starship with starfighter or TIE capacity.

Assault Gunboat
Starfighter: Assault Gunboat-Dest.3 Power=3, Maneuver=4, Hyperspeed=3 Deploy=2, Forfeit=3 Scomp Link, Permanent Pilot, Nav Computer

LORE: Discontinued starfighter which sees little action. Primarily used for atmospheric combat and backup ground support. Has shields and hyperspeed.

Power and maneuver +2 at non-unique cloud sectors. May deploy-1 as a 'react' to a cloud sector. Permanent pilot aboard provides ability of 1.

**Marauder Corvette
Capital: Modified Light Cruiser-Dest.2 Power=4, Armor=4, Hyperspeed=4 Deploy=5, Forfeit=4 Scomp Link, Nav Computer, Independent Starship

LORE: Made by Republic Sienar Systems during the last days of the Old Republic. Primary capital starship in the Corporate Sector Authority's Picket Fleet. Often deployed in pairs.

May add 2 non-Imperial pilots and 3 passengers. Deploys and moves like a starfighter. Turbolaser Battery and Tractor Beam may deploy here. May only capture starfighters. Has ship-docking capability.

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