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THAT'S NO MOON
(Introduced in the Premiere edition)
by Jeremy "Rogue 72" Oakes


Destiny: 4
Event
Keywords: Deploy Phase
Tactical Bonus: +3
Game Text: Draw up to two cards (or draw up to three if your Hero is Han or Tarkin). Discard this event from play.

You?ve started with a poor hand. You?ve got nothing to deploy except your generic, more expensive, hero. OR, you have a hand full of characters but no blasters or Tactical Bonus to support them. In Hand you?ve got a copy of That?s No Moon. If you play this card at the beginning of your turn you can gain a quick advantage. Well now you just added 2 or 3 cards to your hand, which could be the difference between winning and losing a control check. Playing this card can be a little tricky. It plays during your deploy phase, which means you must gamble a little when choosing your Force Card. You may not be expecting to pull 2 characters that deploy for 3 each (Luke & Obi) and now you don?t have enough credits to deploy them, on the other hand you may expect to pull Luke & Obi so you choose a force card with the extra 6 credits and instead of pulling 2 Characters you get a Blaster and an Event. So you gotta play your cards right and with te proper risk & luck, this card will tremendously help your game. Let?s not forget the basics of the card. It?s another Destiny-4 and it?s a Tactical Bonus of +3. Those are stats that you wish EVERY card had. Now if we could all get enough copies of this card to put in all our decks!

OVERALL RATING:
4.5 Stars (Out of 5) -- Essential to ANY deck for ANY point in the game weather it be First Turn or Final Conflict!

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